Swift 3D Game Engine for Windows, macOS, iOS, Linux
Cross-Platform Game Engine for swift programming language.
Warning
It is not recommended for products as it is still in a very early stage in development and many features have not been implemented yet.
Windows 10/11 x64
Mac
macOS 15.0 (Sequoia) or later (as a build target)
Note
When cloning this project, you must use a GIT client that supports LFS.
Linux / WSL2
Declarative UI - Similar to SwiftUI, but also runs on Windows.
[!NOTE]
This UI framework is built for game development, not app development, and is designed to work on top of game engines.
It reads glTF resources and renders with a graphics API similar to Apple’s Metal.
[!NOTE]
requires C++ Interoperability for reading glTF
👷 We still have a long way to go.